Making the table rules inside the game itself + free stuff!
Great vow! Very stylish and clear.
I have a diagetic "Hush" spell that makes the party silent, and if any player speaks above a whisper or the PC speaks at all, the spell breaks. It's quiet and controlled at the table, and quiet and tense in the fiction.
Oh man — this so damn cool. I love that!
Love this!
Thanks — enjoy!
That's a super cool idea.
I do something similar when I'm starting a new adventure or campaign, where I come up with 5 to 7 truths about the world.
But, following your example, I could probably do a better job, tying them to rules about the game.
I do that too! I wonder if something like this could help...great idea!
Great vow! Very stylish and clear.
I have a diagetic "Hush" spell that makes the party silent, and if any player speaks above a whisper or the PC speaks at all, the spell breaks. It's quiet and controlled at the table, and quiet and tense in the fiction.
Oh man — this so damn cool. I love that!
Love this!
Thanks — enjoy!
That's a super cool idea.
I do something similar when I'm starting a new adventure or campaign, where I come up with 5 to 7 truths about the world.
But, following your example, I could probably do a better job, tying them to rules about the game.
I do that too! I wonder if something like this could help...great idea!